RightNow

Achieve more by doing less with capacity-first task planning

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Money Things

Let's talk about how I'm planning to monetise RightNow. This is something I've been thinking about a lot, and I want to be completely transparent about it.

Firstly, I absolutely hate arbitrary paywalls in apps. "You've created 5 tasks this month! Upgrade to Pro for unlimited tasks!" That's not what I want RightNow to be. My goal is to create an app that's so genuinely useful that you actually want to support it, not one that holds basic functionality hostage.

Here's my thinking: there are two types of costs in this project. First, there are development costs - Android developer license, iOS developer license, AI subscriptions for development, GitHub payments for automatic builds. These would be nice to cover with subscriptions and will influence pricing. But more importantly, there are operational costs - specifically hosting. That's the key bit. The free tier will do everything locally on your device. Full functionality, no limits, no annoying popups telling you to upgrade. The paid feature will be cloud sync - if you want to sync your todo lists across devices, that's when you'll need to pay, because that's when I'm actually incurring operational costs with Firebase hosting.

I think this is fair. If you're happy using RightNow on just one device, you get the full experience for free. If you want the convenience of having your tasks everywhere, then you're using the infrastructure I'm paying for, so it makes sense to contribute.

I've also set up a Ko-fi page at ko-fi.com/aeropher for one-off payments. I've given people money this way when I've found their work helpful, so I figured... why not do the same for me? If RightNow helps you and you want to buy me a coffee (or three), that'd be brilliant. No pressure though!

This is all still evolving. As the app grows and I learn more about what features people actually want, I might adjust things. But the core principle will stay the same: the free version should be genuinely useful, not a limited demo designed to frustrate you into paying.

What do you think about this approach? Does it seem fair? I'd love to hear your thoughts on app monetisation - what works for you, what doesn't, and what makes you actually want to support an app financially.

At the end of the day, I'm building RightNow because I want it to exist and I want to use it myself. If I can make it sustainable along the way, that's a bonus that lets me keep improving it for everyone.